v1.11.1


Update with a bunch of things, mostly implementing suggestions from Kazzarat & Fusioneiko:

  • Fix bug in damage calculation with ancient weapons
  • Modify color of ancient weapons to be brighter
  • Make wand drops get cast probability stat most of the time
  • Add logic to prevent player from immediately running toward cast location after casting
  • Add bar to display hunger above the SP bar
  • Add ALT+SHIFT feature to view name of items on ground
  • Make weapons on ground slightly bigger to make easier to see
  • Modify target logic to make it easier to physically attack entities
  • Small modification to brilliant/exceptional potions
  • Add logic to make trees transparent when player walks behind them
  • Add weapon damage/defense info to character dialog
  • Add CTRL+U to quickly unequip shields
  • Increase cast probability contribution of intelligence for lower circles
  • Fix bug in cast probability calculations (results in minor increases for higher circles)
  • Fix spells dialog sometimes showing stale cast probabilities
  • Add HP/MP/SP bars to party members when you mouse over them
  • Move scorpion pits in CL closer to towns away from harder monsters
  • Add ALT+number spell binding/casting, see help pages or info site for more
  • Get Howlbreath